Hi everyone! I’m a fan of web-based games and wanted to show off a project I’ve been lovingly working on for about two or three years though it’s taking a while since I don’t have much free time.
Anyone who played *Hacker Experience* remembers the feeling: typing in an IP address, cracking a server's password, breaking in, wiping your tracks from the logs before anyone noticed, and walking away with money from a bank account that wasn't yours. It was a game that looked simple on the surface but was massive underneath. The creators released the *Legacy* code under an MIT license, and I decided to build a faithful remake for modern browsers. All credit for the original game goes to them.
How it works
You start out with a weak computer, a few basic programs, and an IP address. From there, the game's internet is yours to explore:
Browse via IP addresses and discover banks, corporations, ISPs, puzzle servers, a download center, the black market, and even the agencies that will hunt you down.
Hack in using brute force pitting your Cracker against the target's Hasher—or via exploits, using port scanning and vulnerabilities in FTP and SSH.
Cover your tracks.Everything you do leaves a trace in the logs—both yours and the target's. Forget to clean up? Someone will find your IP.
Install viruses that generate income through spam, warez, and Bitcoin mining, then come back later to collect the profits.
Take down servers with DDoS attacks and crash other players' hardware.
Upgrade your machine: CPU, RAM, hard drive, connection, external drives, and extra servers.
Research and develop software at the university, earn certifications, and upgrade your programs to newer versions.
Complete missions for shady clients: deleting files, stealing data, transferring money, and taking down competitors. There are also daily contracts, storyline arcs, and weekly events.
Everything involves real-time processing. In the Task Manager, you can see your processes running simultaneously, just like in the original.
True multiplayer
Other players share the same internet space. They can hack you, read your logs, steal your money, and tamper with your viruses. You can form or join a clan, wage war against other clans, and collaborate on clan projects. There are rankings, a Hall of Fame, nearly 90 badges, and news updates covering events in the game world.
And watch out: if you make too much noise, the FBI and Safenet will come after you, complete with a "Most Wanted" list and a bounty on your head.
Rounds
The game operates in seasons. Each round ends when someone successfully launches "Doom" the virus that takes down the entire internet and then everything starts over. You keep your badges and your account.
Riddles
For puzzle lovers, there is a trail of riddles hidden across servers on the internet. It features unique minigames: cracking a safe by spinning a dial, decoding signals (ASCII, Caesar cipher, binary), and others I won't spoil here.
What's different from the original
It works on mobile, with light and dark themes and text available in both Portuguese and English.
New missions, storyline arcs, events, and locations on the internet.
A fresh look, with custom artwork for locations and NPCs.
The game is constantly updated. Features like customizable profiles, animations for key moments (such as being hacked or hunted by the FBI), and more are on the way.
Important
It’s free, ad-free, and requires no download it runs right in your browser.
All "hacking" is fictional. It’s all just game rules contained entirely within the game itself so it doesn't affect the real system.
It’s for ages 18 and up.
It’s a beta, so there will be bugs. If you find any, let me know. A "report bug" button will be added to the game soon, with rewards for those who help out.
I’d really love to hear your thoughts, especially from those who played *Hacker Experience*: what feels similar, what’s improved, and what’s missing.
you can acess by search zerotraced on google.
or you can acess on the link https://zerotraced.com
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