I build on a Windows laptop and got completely fed up with Android Studio eating all my RAM just to run Gradle releases for a Capacitor project. I finally uninstalled it entirely.

You can actually build, sign, and ship a release AAB to the Play Console using just the standalone command-line tools, OpenJDK, and PowerShell. Once the environment variables are mapped, a simple shell script handles the keystore signing and alignment perfectly.

It runs so much lighter. The only place it falls apart is debugging native plugin crashes, which is basically flying blind without logcat attached to the IDE.

Has anyone else ditched Studio for web-wrapped builds? Is there a reliable, lightweight way to stream native crash logs from a USB-debugged device without having to reinstall the entire IDE environment?

submitted by /u/moonbase_builder
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